![]() ![]() Turbidity– Determines the amount of dust in the air and affects the color of the sun and sky. Horizon offset – Offsets the horizon from the default position (the absolute horizon). illum. – Specifies the intensity (in lx) of the illumination on horizontal surfaces coming from the sky.īlend angle – Controls the size of the gradient formed by VRaySky between the horizon and the actual sky. Ground albedo – Changes the color of the ground. PRG Clear Sky - The VRaySky procedural texture is generated based on the PRG Clear Sky method which has enhanced sunrise and sunset sky. CIE Overcast – The VRaySky procedural texture is generated based on the CIE method for cloudy sky. CIE Clear – The VRaySky procedural texture is generated based on the CIE method for clear sky. Preetham et al. – The VRaySky procedural texture is generated based on the Preetham et al. Hosek et al. – The VRaySky procedural texture is generated based on the Hosek et al. Sky model – Specifies the procedural model that is used to generate the VRaySky texture. override – Sets the color of the V-Ray Sun to match the color in the Filter Color parameter but the intensity of the light still depends on the V-Ray Sun's position in the sky. In this case the intensity of the light does not depend on the V-Ray Sun's position in the sky and is controlled through the intensity multiplier. direct – Sets the color of the V-Ray Sun to match the color in the Filter Color parameter. For more information, see The Size Multiplier Parameter example below.įilter color – Changes the color of the sun and depends on the Color mode parameter.Ĭolor mode – Affects the way the color in the Filter color parameter affects the color of the sun.įilter – Shifts the hue of the V-Ray Sun and Sky system towards the color specified in the Filter color field. ![]() ![]() This affects the appearance of the sun disc as seen by the camera and reflections, as well as the blurriness of the sun shadows. Size multiplier – Controls the visible size of the sun. Since the sun is very bright by default, you can use this parameter to reduce its effect. Intensity multiplier 1 – An intensity multiplier for the VRaySun. ![]() You can also specify the VRaySun as the sun type inside a 3ds Max Daylight system.Įnabled – Turns on and off the sun light. ![]()
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